Welcome to Scandic!
Server Philosophy
- Pure survival gameplay. Whether you live in a dirt shack or a large compound two months from now is entirely up to your ability to survive and your knowledge of the game.
- Limited griefing. Griefing is fun, but not being able to build nice things above sea level isn't. Griefing of unprotected areas is allowed, however both worlds have mechanisms for protecting things.
- Fair gameplay. We do NOT tolerate cheating of any kind, and we take immediate action when someone is suspected of cheating. No "record it and post proof on the forums" bullshit justice. We also have the best and latest anti-cheat plugins available to help us prevent and detect cheating, and now also the cowardly act of PvP logging. (NoCheat, Orebfuscator, AntiPvPLogger)
- 100% legit. Everything is built by hand using naturally gathered resources. Zero item spawning or special abilities for anyone. No exceptions.
- No censoring. This isn't high school anymore, and we aren't nazis. Freedom of speech 100%. Genitals and swastikas are most welcome.
Server World 1: Survival
- WorldGuard. WorldGuard is a customizable land protection plugin and allows you to create complex protection set-ups, including sub-regions which can be sold or rented out freely. (WorldGuard, SimpleRegionMarket)
- Lockable chests. Let's face it, no matter how far away or how deep underground you store your hard-earned resources, there will always be an asshole with x-ray who will find it. This can't be avoided, sadly. (LWC)
- Economy system. You can buy/sell/trade items via signs and make your own shops. No admin intervention is required to make a shop with trade signs, however availability of shop lots in the spawn city is limited. Gold nuggets can be traded for usable money at spawn. (Essentials)
- MobCatcher. Legitimately obtain mob spawn eggs by catching mobs with regular eggs and redstone! (MobCatcher) (MobCatcher isn't included in the Factions world because creeper abuse would be a problem over there!)
Server World 2: Factions
- Factions. Playes can create factions. Factions can claim territory that will be protected from non-members. Factions can forge alliances and declare themselves enemies with others. (Factions)
- Land stealing. Land may be taken from other factions through war. To steal land, you must weaken an opposing faction by killing its members.
Server-Wide Features
- Working books. That's right. You can write books of any length, copy them, trade them, etc. (BookWorm)
- Quality boats. In my opinion, one of the most annoying things of Minecraft has always been the fact that boats break when they crash or when you try to pick them up. In here, boats drop as items like minecarts do. (PickBoat)
Technical Details
| Server IP: | scandic.us (default port 25565) |
| Location: | Nashville, Tennessee |
| System specs: |
Athlon 64 X2 6000+ @ 3.0GHz 4GB DDR2 RAM 60GB Patriot Pyro SSD 10-megabit upstream bandwidth Slackware Linux 13.37 64-bit, Java 7, and MySQL 5.5 CraftBukkit for Minecraft Server 1.2.5 |
| Running since: |
Scandic was born on April 29, 2011. This server is over a year old! There are currently three worlds in the server. Two survival worlds and a separate Factions world with a different inventory per player and different plug-in configurations.
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Nashville, Tennessee
Athlon 64 X2 6000+ @ 3.0GHz
4GB DDR2 RAM
60GB Patriot Pyro SSD
10-megabit upstream bandwidth